A number of coins dropping on to concrete made by overlaying a single coin drop and offsetting multiple times. Made using two coin loops in logic x but creating a number of tracks, offsetting the loops at 'random' to create the sound of multiple coins. Also truncated some loops for variation.
Machine composed electronic music - or experimental generative atonal electronic music made with an analog modular synth. I give my synth the prerequisites to create music - and it does - endlessly. I record and pick out some created songs.
Music lab sounds added from december these sounds will have a variety from game re edits to created sounds from licensed sound reedits. Theses sounds are free to use from this add.
A soundscape i created for fun that can best be described as sounding like standing inside some kind of giant living monster. Created using a voice sample reversed and slowed down and a drum sample slowed down.
Part of the sound effects pack i’ve created for gdquest’s “harvester” - a 2d space game created in godot – a fantastic open-source game engine. You can watch the making of on youtube: https://youtube. Com/playlist?list=pli2lbjngr-497nb9y28wp0sfrjoj9fo5uthe sounds were produced entirely with libre software on linux.